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Setting How Much the AI Takes On

Setting How Much the AI Takes On

Last updated: August 2026


Not every request wants the same amount of work back. Renaming three cards and building a whole production board are different jobs, and treating them identically gives you too much on one and too little on the other.

The Effort dial

The composer has an Effort dial you set before you send. It has three positions, and the track runs from Step by step to Full out:

  • Low — stays tight, and you decide what comes next
  • Medium — a balanced build, and the everyday pick
  • High — brings everything it can, in one pass

What it actually changes

The dial sets how much the AI takes on in one turn, not how clever it is. On Low it does the thing you asked and stops, leaving the next move to you. On High it carries the job as far as it reasonably can before handing back — researching, building, theming and tidying up in a single turn.

Because a bigger turn does more work, it also uses more of your AI allowance. Leaving the dial low for small edits is the cheapest habit to keep.

Resumed turns keep their setting

A turn that survives a page reload comes back with the effort it was started with, rather than dropping to the default. What you asked for is what finishes.

Use Cases

  • Turn it down for a quick edit and up for a board you want built properly
  • Keep it low while iterating on wording, then raise it for the final pass
  • Use High when you want a whole board out of one description

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